Primeum
After the core ideas were laid out, I realized I wanted an 8-bit type game. I love arcade games so that was a big influence as well. It took me a while to decide on the exact format of the game. I always wanted the monsters to enter the room after the player, but I couldn't decide if I wanted the player to leave the room. The "eum" in "Primeum" comes from Colosseum, so I realized that I should base it off that. The player never leaves the main arena, they just fight until they die or reach the end.
I coded the game in Python, which I learned as I went along. I knew enough previously to start, but I had to learn the specific efficiencies of Python. The second version of Primeum was actually just a code clean-up. I hope to make the code even more efficient in the future.
Get Primeum - Beta
Primeum - Beta
Battle your way through a fierce dungeon to escape!
Status | Prototype |
Author | p13_l0v3r |
Tags | 8-Bit, Arcade, dungeon-escape, Monsters, Pixel Art, Singleplayer, Third Person |
More posts
- Version 5!Jun 26, 2019
- Annoying Anti-virus AwarenessMay 02, 2019
- Version 4 and Gameplay Trailer!!May 02, 2019
- V3 NotesApr 25, 2019
- Version ChangesApr 25, 2019
- Linux and Mac SupportApr 13, 2019
- Launched!Apr 13, 2019
Leave a comment
Log in with itch.io to leave a comment.